Custom Dungeons & Dragons Campaign

How running a five-year D&D campaign taught me to craft adaptable, player-first experiences.
Project Overview
Goal
Create and sustain an immersive Dungeons & Dragons campaign focused on player engagement, narrative cohesion, and long-term satisfaction.
Outcome
Designed and ran a continuous custom Forgotten Realms campaign from level 1 to 20+ over five years, maintaining high player engagement and emotional investment across in-person and online play.
My Contributions
  • Designed narratives, encounters, and puzzles with a player-centered approach rooted in UX principles
  • Managed evolving player rosters, complex schedules, and remote sessions to maintain continuity over a five-year campaign
  • Built custom storylines, environments, and encounters using tools like D&D Beyond, Roll20, sound/visual aids, and AI-generated artwork
  • Balanced narrative and gameplay through continuous feedback, adapting sessions based on player engagement and emotional response
  • Delivered a cohesive, high-stakes finale that reflected five years of player choices and fostered deep emotional payoff

Want to collaborate? Drop me a line!

Whether you're interested in working together or talking shop, I'd love to hear from you

Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.